Doxybook2 Example
 
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GuiWidget.hpp
Go to the documentation of this file.
1#pragma once
2
3class QObject; // Forward definition
4
5namespace Engine {
6 namespace Gui {
11 class GuiWidget {
12 public:
13 explicit GuiWidget(QObject* parent);
14 virtual ~GuiWidget() = default;
15
16 signals:
17 void mySignal(QObject* object, int a, bool b);
18
19 public slots:
20 void mySlot(QObject* object, int a, bool b);
21
22 private:
23 QObject* parent;
24 };
25 } // namespace Gui
26} // namespace Engine
void mySlot(QObject *object, int a, bool b)
virtual ~GuiWidget()=default
void mySignal(QObject *object, int a, bool b)
GuiWidget(QObject *parent)
Definition GuiWidget.hpp:6
This namespace contains all of the necessary engine components.
Definition Asset.hpp:5