#include "../Utils/ArrayView.hpp"
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Classes | |
class | Engine::Audio::AudioBuffer |
A simple audio buffer to hold PCM samples More... | |
struct | Engine::Audio::AudioBuffer::TypedAudioData |
Use this to populate the buffer. More... | |
Namespaces | |
namespace | Engine |
This namespace contains all of the necessary engine components. | |
namespace | Engine::Audio |
Typedefs | |
typedef int(* | Engine::Audio::Callback) (AudioBuffer &buffer, size_t offset) |
Some callback function pointer type definition. | |
using | Engine::Audio::Callback2 = int (*)(AudioBuffer& buffer, size_t offset, void* user) |
Some callback function pointer type definition. | |
Functions | |
void | Engine::Audio::doSomething (AudioBuffer &buffer) |
Do something with the buffer. | |