Doxybook2 Example
 
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AudioManager.hpp
Go to the documentation of this file.
1#pragma once
2
3#include "AudioBuffer.hpp"
4
5namespace Engine {
6 namespace Audio {
21 class AudioManager final {
22 public:
23 AudioManager(int numOfChannels = 128);
25
26 void enque(const AudioBuffer& buffer);
27 };
28 } // namespace Audio
29} // namespace Engine
A simple audio buffer to hold PCM samples
Definition AudioBuffer.hpp:60
AudioManager(int numOfChannels=128)
void enque(const AudioBuffer &buffer)
Definition AudioBuffer.hpp:5
This namespace contains all of the necessary engine components.
Definition Asset.hpp:5